Runtimes
A runtime provides support for performing operations asynchronously (a reactor) and is responsible for executing futures (an executor). Rust does not have a "built-in" runtime, but several options are available:
- Tokio: performant, with a well-developed ecosystem of functionality like Hyper for HTTP or Tonic for gRPC.
- async-std: aims to be a "std for async", and includes a
basic runtime in
async::task
. - smol: simple and lightweight
Several larger applications have their own runtimes. For example, Fuchsia already has one.
This slide and its sub-slides should take about 10 minutes.
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Note that of the listed runtimes, only Tokio is supported in the Rust playground. The playground also does not permit any I/O, so most interesting async things can't run in the playground.
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Futures are "inert" in that they do not do anything (not even start an I/O operation) unless there is an executor polling them. This differs from JS Promises, for example, which will run to completion even if they are never used.