Multiple registers
We can use a struct to represent the memory layout of the UART's registers.
#[repr(C, align(4))] struct Registers { dr: u16, _reserved0: [u8; 2], rsr: ReceiveStatus, _reserved1: [u8; 19], fr: Flags, _reserved2: [u8; 6], ilpr: u8, _reserved3: [u8; 3], ibrd: u16, _reserved4: [u8; 2], fbrd: u8, _reserved5: [u8; 3], lcr_h: u8, _reserved6: [u8; 3], cr: u16, _reserved7: [u8; 3], ifls: u8, _reserved8: [u8; 3], imsc: u16, _reserved9: [u8; 2], ris: u16, _reserved10: [u8; 2], mis: u16, _reserved11: [u8; 2], icr: u16, _reserved12: [u8; 2], dmacr: u8, _reserved13: [u8; 3], }
#[repr(C)]
tells the compiler to lay the struct fields out in order, following the same rules as C. This is necessary for our struct to have a predictable layout, as default Rust representation allows the compiler to (among other things) reorder fields however it sees fit.